Character Post-Effects⚓︎
2Take1Menu is able to make your character emit particles, such as sparkles, smoke or fire. You can turn into a walking firework to stand out in Los Santos
By default, all particles are arranged within one unique category, Misc. Select it, and find the particles that you want. You can emit particles only once, or continuously (in a loop). Refer to the Options submenu in order to change some settings of the particles emission, such as their size.
Particles List⚓︎
These are all the particles that 2Take1 includes by default:
- ent_anim_cig_smoke_car
- scr_fbi4_trucks_crash
- scr_fam4_trailer_sparks
- scr_clown_appears
- scr_alien_teleport
- scr_alien_disintegrate
- scr_sh_lighter_sparks
- scr_sh_lighter_flame
- scr_agency3b_elec_box
- scr_fbi_mop_drips
- scr_fbi_mop_squeeze
- scr_fbi5_ped_water_splash
- water_splash_ped_bubbles
- scr_finale2_blood_entry
- scr_bigscore_tyre_spiked
- scr_mp_plane_landing_tyre_smoke
- scr_mp_plane_landing_tyre_smoke
- scr_golf_ball_trail
- scr_sol1_sniper_impact
- cs_mich1_spade_dirt_throw
- scr_abattoir_ped_sliced
- scr_mich2_blood_stab
- scr_rcpap1_camera
- scr_meth_pipe_smoke
- scr_reconstruct_pipefall_debris
- scr_reconstruct_pipe_impact
- scr_sparking_generator
- scr_burial_dirt
- scr_wheel_burnout
- scr_rcpap1_camera
- scr_recrash_rescue_fire
- scr_paleto_banknotes
- cs_paleto_blowtorch
- scr_trev1_trailer_splash
- scr_trev1_trailer_boosh
- scr_trev1_trailer_wires
- scr_trev1_crash_dust
- scr_trev1_wheelspin_dirt
- scr_ojtt_train_sparks
- scr_ojtaxi_hotbox_trail
- scr_ojtaxi_hotbox_trail
- scr_trev4_747_blood_impact
- scr_trev4_747_engine_debris
- scr_ex3_water_dinghy_wash
- scr_ex2_car_impact
- scr_jew_biKe_burnout
- scr_jewel_cab_smash
- scr_carsteal4_wheel_burnout
- scr_carsteal5_car_muzzle_flash
- scr_carsteal5_tyre_spiked
- scr_carsteal4_tyre_spiked
Custom Particles⚓︎
You can also import custom particles to 2Take1Menu or rearrange the existing ones. In order to do this, edit the ptfx.cfg
file located within your menu settings.